Official site: ludofighters.com. Rules, guides, screenshots and the store links for Ludo Fighters all live there.

Parents ask a fair question about any game with soldiers in it: what will my teenager actually see? Ludo Fighters: Battle Board is made for players aged 13 and up. It is Ludo: two to six squads, a dice roll, the race home. Here is exactly what is different, what you can switch off, and how online play works.

Two Ludo Fighters 1.1.0 matches: a cartoon K.O. with X eyes on the Jungle battlefield and a cartoon mine blast on the Desert battlefield
A cartoon K.O. and a cartoon mine blast in version 1.1.0: X eyes, no blood.

What your teen will see

The difference from classic Ludo is what happens when a soldier lands exactly on an enemy outside a safe star. The two soldiers face off and the enemy is knocked out with a cartoon weapon: a few pistol, rifle or shotgun shots, a single sniper shot, or a lobbed grenade that bursts in a cartoon blast. It takes a second or two.

  • Face off: two soldiers raise their rifles.
  • Knocked out: X eyes and a cartoon fall.
  • Back to base: a puff of smoke, and he respawns, exactly like a captured pawn going home in classic Ludo.

There is no blood, no injury detail and no death screen. On a safe star, a shot bounces off a blue shield instead.

In version 1.1.0 the biggest knock-outs also get a printed K.O. stamp, a shake and an announcer. Optional extras such as landmines and airstrikes add cartoon blasts, and they are off unless someone switches them on. Here is what each extra does.

What your teen will hear

The game uses real recorded sounds: dice rattling, footsteps, a rifle being reloaded, gunshots, a ricochet, a cartoon grenade blast and a cartoon body fall. Each battlefield has quiet background ambience, such as birds or wind. There is marching music in the menus and short stings for a fight, a win and a loss. Soldiers speak recorded squad callouts such as “Enemy spotted!” and “Mission complete!”, and an announcer calls the biggest knock-outs. You can hear every sound before your teen does in the sound lab on ludofighters.com.

The settings that put you in charge

The five Ludo Fighters settings for parents: game sounds, music, squad voice, vibration and reduce motion
SettingWhat switching it does
Game soundsOff: no gunshots, ricochets or other sound effects. The board game still plays normally.
MusicOff: no menu music, stings or battlefield ambience.
Squad voiceOff: no spoken callouts.
VibrationOff: the phone does not vibrate during play.
Reduce motionOn: skips the gun fight animations and battlefield effects, so a capture just sends the soldier home.
Colour-blind helpOn: adds shapes on every squad, so colour is not the only way to tell them apart.
Usage dataOff: stops the app sending usage data, such as matches played, to our own server.

Music, game sounds and squad voice each have their own volume slider too. In Custom match you can also pick a gentler Lumi AI (Rookie is the easiest) for a newer player, play with fewer soldiers per squad for a shorter game, and turn on fast animations for shorter fights. Every Custom match option.

Online play, chat, ads and purchases

How Ludo Fighters keeps online play safe: online squads are optional, guests need no email, no typed chat, report and block

Today the game has no advertising and nothing to buy. Offline, your teen plays against Lumi AI or with people sitting next to them. Online squads are optional, and they work like this:

  • Guests need no email, phone number or real name. An optional account signs in with a code sent to an email address, and it can hold a gender and country if a player adds them.
  • Other players see a callsign, which passes a rude-word filter, and a profile photo if your teen adds one. Photos can be reported and removed by our staff.
  • There is no typed chat. Players can only send fixed callouts and emotes, such as “Nice!” or “Hurry!”.
  • Friends, battle invites and the leaderboard need an account. Battle alerts are optional, and the phone only asks permission once your teen turns them on.
  • Tapping any player’s name in a match lets you report them (for their callsign, cheating, abuse or something else) or block them. Blocked players are never matched with you again.
  • The online account can be deleted inside the game.

The game has no parental-control switch of its own for Online squads. If you would rather your teen played offline only, ask them to stick to Play vs Lumi AI, Custom match and Pass & play, or use your phone’s own parental controls. Offline play puts your teen with nobody they do not know, and names typed for Pass & play stay on the phone. The app sends usage data, such as matches played and crash reports, to our own server only; there is no advertising tracking, and the Usage data switch in Settings turns it off.

Age guidance: 13 and up

Ludo Fighters is made for players aged 13 and up. On Google Play its target audience is 13 to 15, 16 to 17 and 18+, and it is not part of the Families programme for younger children. The combat is cartoon and bloodless, but it does show cartoon rifles and gunshot sounds, and online squads put players in matches with people they do not know. The stores show the game’s official age rating on their pages. If you are unsure whether it suits your teenager, play a match together first.

Playing together

Pass & play turns one phone into a board game night for 2 to 6 players. Mix people and Lumi AI in Custom match so a newer player has company on their side of the board, set Lumi AI to Rookie, and talk through the danger zone: any enemy 1 to 6 squares behind a soldier can land on it. It is the same thinking classic Ludo teaches, with a little more noise. How the fights work, step by step.

Questions? Write to info@lacspace.com. The full parents’ guide is at ludofighters.com/parents.

Keep reading: Ludo Fighters: Battle Board, the battle Ludo game · How every capture becomes a gun fight · Modes, six squads and house rules · Lumi AI’s five personalities · What’s new in Ludo Fighters 1.1.0

Ludo Fighters: Battle Board is a game by Lacspace Game Studio, part of Lacspace Corporation Pvt Ltd. As of 9 November 2026 the current version is 1.1.0, live on Google Play and the App Store, and the stores show its official age rating on their pages. Combat in the game is cartoon only, with no blood. There are no real-money stakes in the game.

Frequently asked questions

Is Ludo Fighters suitable for young children?

No. Ludo Fighters is made for players aged 13 and up, because of its cartoon rifles, gunshot sounds and optional online play with strangers. For younger children, the classic Ludo in Lacspace’s Game Collection app has no battle features.

Is there blood in Ludo Fighters?

No. Combat is cartoon only: knocked-out soldiers get X eyes, fall over and vanish in a puff of smoke, then respawn at base. There is no blood, injury detail or death screen.

Can I turn off the gunshot sounds?

Yes. Switch off Game sounds in Settings and there are no gunshots or other effects; the board game plays normally. Reduce motion also skips the fight animations.

Does Ludo Fighters have ads or in-app purchases?

Today the game has no advertising and nothing to buy.

Can my teenager chat with strangers in Ludo Fighters?

There is no typed chat. Online squads, which are optional, allow only fixed callouts and emotes such as “Nice!”. Players see a callsign and, if one is added, a profile photo, and anyone can be reported or blocked.

Does Ludo Fighters collect data about my teenager?

Guests need no email. Optional accounts use an email address for a sign-in code. The app sends usage and crash data to our own server only, with no advertising tracking, and a switch in Settings turns usage data off.

What age is Ludo Fighters for?

Ludo Fighters is for players aged 13 and up. On Google Play its target audience is 13+ and it is not in the Families programme. The stores show its official age rating on their store pages.